Digital-Tutors: Retopologizing a High-Resolution Sculpt for Games in 3D-Coat

Author: Alexpal
Published: 24-05-2013, 20:49
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Digital-Tutors: Retopologizing a High-Resolution Sculpt for Games in 3D-Coat
Duration: 1h 49m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | Level: Advanced | Language: English | 1.24 GB
Genre: eLearning

During this tutorial, we will build a game-res mesh from a high-res sculpt. We will then transfer the high-res detail so our game model looks as close as possible to our high-res character. We will start by retopologizing our character in 3D-Coat, then we will create UVs in 3D-Coat. Next, we will transfer all of the maps using TopoGun. Finally, we will view our final result in Marmoset Toolbag.

Digital-Tutors - Designing a Scary Female Monster in ZBrush

Author: Alexpal
Published: 24-05-2013, 18:02
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Digital-Tutors - Designing a Scary Female Monster in ZBrush
Duration: 2h 48m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | Level: Advanced | Language: English | 1.62 GB
Genre: eLearning

In this ZBrush tutorial we will learn how to create a scary creature with ZBrush - starting from the basic blocked-in meshes and finishing with high-res details and textures.
Throughout these lessons we will learn the key features to design a memorable and terrifying female monster within ZBrush. We'll start by using a concept painting that we'll use as source of inspiration and then move to ZBrush. In ZBrush we'll block out a basic mesh using the DynaMesh feature.
Eventually, we'll start to add details and paint a very complex texture map. We'll also learn how sometimes design ideas can change even when the design is almost ready. Get ready for some scary stuff!

Digital-Tutors: Introduction to Maya 2014

Author: Alexpal
Published: 23-05-2013, 23:00
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Digital-Tutors: Introduction to Maya 2014
Duration: 11h 41m | Video: AVC (.flv) 1280x720 15fps | Audio: AAC 32KHz 2ch | Level: Beginner | Language: English | 3.4 GB
Genre: eLearning

This in-depth Introduction to Maya 2014 tutorial is designed to help you get a solid understanding of the core features found in Maya, and help you to ease your transition into this very powerful program.
Over the course of these lessons, you'll have a chance to learn about different aspects of Maya from several of our tutors here at Digital-Tutors.
Digital-Tutors is the worlds largest resource for Autodesk training, and for over 10 years, we've had the honor and the privilege of teaching some of the top artists and studios all around the world. And for the next several hours, we'll be giving you the most structured, well-rounded, and easiest-to-follow Maya training to help you get up and running with Maya 2014.
In the first portion of this tutorial, we'll be getting you familiar with some of the vocabulary and foundational skills that you'll need in order to begin moving around and working in Maya. From there, we'll move into exploring some of the modeling features found in Maya, and we'll begin building the aircraft that will be our central project for the remainder of this course.
Then, we'll go deeper into Maya and take you through the entire process of adding textures and materials to the vehicle, basic rigging, adding animated movement and animation controls, adding dynamics, and finally we'll learn how to add lights, shadows, and output our final animated sequence.

Digital-Tutors - Creating a Goblin Concept in Photoshop

Author: Alexpal
Published: 23-05-2013, 20:30
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Digital-Tutors - Creating a Goblin Concept in Photoshop
Duration: 6h 06m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | Level: Advanced | Language: English | 3.15 GB
Genre: eLearning

In this tutorial we will go through the character design process as well as go over various painting techniques. During the course of this tutorial, we will go over the sketch and design process for creating NPCs (Non-Player Characters). We will take, from beginning to end, the entire process of creating a Goblin minion that could be handed off to an art team to move into further development. We'll create several armor sets for the goblin to wear.
Finally we will take one of those designs to a finished color render. Throughout the tutorial we'll discuss painting techniques, Photoshop hot keys, Wacom tablet settings, and file structuring.

Digital-Tutors - Camera Raw Digital Darkroom Techniques in Photoshop

Author: Alexpal
Published: 23-05-2013, 07:43
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Digital-Tutors - Camera Raw Digital Darkroom Techniques in Photoshop
Duration: 3h 00m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | Level: Advanced | Language: English | 1.72 GB
Genre: eLearning

In this Photoshop tutorial we will learn how to process our photography using Adobe Camera Raw in Photoshop.
Throughout these lessons we will extensively cover the tools and techniques we can use on our raw images to process them into a final product. Along the way we will look at how these tools are utilized to drive more fundamental concepts such as composition and color theory.
The tutorial will primarily aim to address any issues that commonly occur with images, then applying our desired look or grade before outputting our final results.
By the end of this training you will have a greater understanding of the post production process of raw images and will help inform you about what you should be looking out for next time you wish to take a photograph.

Digital-Tutors - Joint-Based Facial Rigging in Maya

Author: Alexpal
Published: 23-05-2013, 07:43
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Digital-Tutors - Joint-Based Facial Rigging in Maya
Duration: 3h 29m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | Level: Advanced | Language: English | 1.85 GB
Genre: eLearning

In this Maya tutorial we will learn about joint-based facial rigging in Maya. Throughout these lessons we will go over using joints instead of the traditional approach of using blend shapes.
We will be using locators and offset joints to attach to NURBs curves. These curves will be the foundation of how the rig works. It's very simple, and very effective. Once the rig is created the rig is re-usable on many different types of meshes.

DT:Understanding the Basics of XPresso in CINEMA 4

Author: RCDFX
Published: 22-05-2013, 23:53
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Digital Tutors - Understanding the Basics of XPresso in CINEMA 4D R14
English | 4h 02m | AVC 1280x720 15 fps | AAC 48 Kbps 32.0 KHz | 1.04 GB
Genre: eLearning | Level: Advanced

In this CINEMA 4D tutorial we will learn how to use CINEMA 4D's node-based Expression System, XPresso.

We will talk about the principles of XPresso, learn how we can create nodes and navigate in our node tree. After this short introduction we will cover what vectors and matrices are and what we can do with them. We will work our way through a few practical examples where we'll show you different nodes and techniques.
Our final project will be a dynamic jellyfish rig which is fully driven by our node setup.

Digital-Tutors - Retouching Photos and Adding Visual Effects in Photoshop

Author: Alexpal
Published: 20-05-2013, 07:44
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Digital-Tutors - Retouching Photos and Adding Visual Effects in Photoshop
Duration: 1h 52m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | Level: Advanced | Language: English | 1.10 GB
Genre: eLearning

In this Photoshop tutorial we will learn how to create striking visual effects solely in Photoshop. Throughout these lessons we will look at different steps that will allow you to create your own vibrant effects and apply them to photos to create a work of art. By the end of this tutorial you will have a solid understanding of composition placement and lighting knowledge, as well as how to create visual effects, retouch them, and manipulate them.

Digital-Tutors - Creating a Sci-Fi Robot Warrior in ZBrush

Author: Alexpal
Published: 16-05-2013, 17:44
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Digital-Tutors - Creating a Sci-Fi Robot Warrior in ZBrush
Duration: 2h 38m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz stereo | Level: Advanced | Language: English | 2.09 GB
Genre: eLearning

In this ZBrush tutorial we are going to go through the steps of creating a sci-fi robot warrior for concept design.
We will cover many techniques for hard surface modeling in ZBrush, sculpting mechanical details, and painting lights and other effects on the model in Photoshop. Finally, we will composite the model into a scene realistically, while adding some final post production effects.

DT:Quickly Rendering Architectural Visualizations

Author: RCDFX
Published: 15-05-2013, 06:07
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Digital Tutors - Quickly Rendering Architectural Visualizations in Maya and Maxwell Render
English | 2 hours | AVC 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | Level: Advanced | 1.25 GB
Genre: eLearning

In this tutorial, we will cover multiple stages of preparing the geometry for rendering. We will set up UVs, materials, textures, as well as a series of light sources.
We will look at some camera settings that can be adjusted to make our image more suitable for the architectural visualization style. We will setup two scenes, for night and day time environments. At the end, you will have a solid foundation for architectural visualizations.

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