Digital Matte Painting Essentials 1: Concept with David Mattingly

Author: Alexpal
Published: 08-08-2013, 08:33
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Digital Matte Painting Essentials 1: Concept with David Mattingly
English | .MP4 | h264, yuv420p, 960x540, 476 kb/s, 29.97 fps | aac, 48000 Hz, 159 kb/s | 963 MB
Genre: eLearning

Learn to create new worlds, both fanciful and totally realistic, in our series on digital matte painting in Adobe Photoshop with David Mattingly, a matte artist for many groundbreaking motion pictures such as Tron and I, Robot. In this installment, he shows you how to set up your palettes and workspace, tone the underlying plate, create silhouettes in your background, and paint in light and other details. Plus, learn to paint waterfalls, smoke, and other elements that make for fascinating movie backdrops.

Digital-Tutors - Toon Boom Harmony Effects Reference Library

Author: Alexpal
Published: 08-08-2013, 08:21
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Digital-Tutors - Toon Boom Harmony Effects Reference Library
Duration: 7h 21m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | Level: Advanced | Language: English | 4.23 GB
Genre: eLearning

By incorporating effects in Toon Boom Harmony you can truly enhance the visual appeal of your scenes. In this reference library we'll cover a large variety of useful effects that can be applied to your characters, environments, and other visual elements that may be included in your projects.
In these lessons we'll learn the functionality of a majority of theses effects modules and how they can be connected and set up in Harmony's network view. In addition we'll dive into the layer properties of each effect's module that we'll cover and explore how we can adjust the settings within to achieve the visual look we want applied to any elements receiving those effects. Along the way we'll learn about the many uses of mattes that can be used with a variety of effects to designate specifically where an effect can be visually applied to an element that's receiving it. We'll also learn how we can view how they are being applied while we work in Harmony's camera view.
After learning about these effects and their features, you'll be able to add a new level of creativity to your own projects.

Digital-Tutors - Creating Automotive Concepts in SketchBook Pro

Author: Alexpal
Published: 06-08-2013, 09:04
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Digital-Tutors - Creating Automotive Concepts in SketchBook Pro
Duration: 3h 26m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | Level: Intermediate | Language: English | 1.86 GB
Genre: eLearning

To begin this tutorial, we will learn about the tools and workflow one might use when creating a reference sketch for our automobile concept.
By limiting ourselves to only a couple of brushes during the sketching phase, you will be able to get comfortable and build confidence while learning the sketching process.
After our sketch is complete, we will begin applying color to the various parts of the car. We will start with flat color but eventually move into color variation. Because the surfaces of a concept car are for the most part highly reflective, we will spend a good bit of time painting both light and dark reflected values.
As we methodically move through painting each area of the car, you will learn about a number of useful tools and techniques inside of SketchBook Pro including how to utilize stroke styles and rulers to paint just the line or shape you need and how we can utilize brush properties to modify a brush to perform exactly like a situation calls for.
After completing this tutorial, you will have learned how SketchBook Pro can be used to paint quick and beautiful concept cars.

Digital-Tutors - Your First Day with Illustrator CC

Author: Alexpal
Published: 04-08-2013, 07:39
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Digital-Tutors - Your First Day with Illustrator CC
Duration: 5h 10m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | Level: Beginner | Language: English | 2.8 GB
Genre: eLearning

If you are opening Illustrator for the very first time, the application can be quite intimidating. Where do you start? What do you learn first? This course was specifically designed to answer just those questions for you.
We will be focused here on getting you up and running in the application quickly, teaching you about tools and workflows that you will need to understand from day one. To begin this course, we will start out slow, introducing you to the various pieces of the user interface and some important terminology.
From here we’ll learn about various tools and techniques for selecting and creating our own vector shapes. Next, we will spend some time focusing on object attributes and learn how and where we can customize the strokes and fills for our objects. Moving on, we will learn about a variety of topics to help make you successful including color, effects, rulers and guides, layers and object organization as well as methods for building complex shapes.
By the end of this tutorial, you will have accumulated a solid foundation of knowledge and be ready to move deeper into the powerful application.

Digital Tutors - Introduction to SketchBook Designer 2014

Author: Alexpal
Published: 31-07-2013, 12:42
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Digital Tutors - Introduction to SketchBook Designer 2014
English | 24 Lessons | flv | H264 1280x720 | AAC 1 ch | 3 hrs 36 min | Level: Beginner | Software used: SketchBook Designer 2014 | 1.14 GB
Genre: eLearning

For many artists, there has always been a distinct difference between creating vector artwork and creating pixel-based artwork. SketchBook Designer recognizes that both styles can work seamlessly together to create some really amazing images.
In this tutorial, we will focus on getting you up to speed and working inside SketchBook Designer quickly. We will start off by learning about the interface and how we can begin to customize the SketchBook Designer canvas.
From here we will learn how SketchBook Designer implements a layer based workflow using both paint and vector layers. Next we will spend some time learning how to use and customize brushes for both paint and vectors before moving on and learning how to manipulate the vector curves we create.
Before wrapping up this tutorial, we will learn also learn about things like making pixel selections, transformations, masking, flood fills and symmetry drawing. After going through this training, you will have a firm grasp on this powerful drawing application.

Digital-Tutors - Creating Industrial Design Concepts in SketchBook Designer

Author: Alexpal
Published: 31-07-2013, 11:13
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Digital-Tutors - Creating Industrial Design Concepts in SketchBook Designer
Duration: 3h 08m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | Level: Intermediate | Language: English | 1.72 GB
Genre: eLearning

When it comes to creating polished concepts for products, SketchBook Designer really excels. It’s unique ability to quickly and easily combine both raster and vector artwork in the same file allows artists to create some truly amazing pieces.
In this tutorial we will start with a simple sketch and walk step by step through building a refined version of the concept. We’ll start by learning how to create simple curves but quickly move into adding various fills including both linear and radial ramps as well as texture fills.
In our exploration into SketchBook Designer’s vector tools, we will also use them to build out some of the more complex details of our controller. From here will begin to use paint layers to add a since of texture and realism to our vector layers.
After going through this training, you will have a great idea of how vectors and pixels can be used together inside of SketchBook Designer to create stunning industrial design concepts.

Adobe Illustrator CC: Learn by Video By: Chad Chelius

Author: Alexpal
Published: 28-07-2013, 07:58
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Adobe Illustrator CC: Learn by Video By: Chad Chelius
English | Working Files Included | Audio: aac, 44100 Hz, stereo | Video: h264, yuv420p, 1280x720, 25.00 fps(r) | 2.94GB
General: eLearning

This critically acclaimed training program from Adobe Press offers high-definition video to teach the fundamentals of Illustrator CC. Experienced instructor Chad Chelius presents a comprehensive introduction to Illustrator, including best practices as well as fundamental illustration and vector artwork concepts. Covered topics include working with styles, paths, and objects, and how to work within the Creative Cloud. Crucial to the training are optimized teaching methods, practical tips, and the focus on learning by doing with project files.

Digital-Tutors - Working with 3D in Toon Boom Harmony

Author: Alexpal
Published: 27-07-2013, 08:20
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Digital-Tutors - Working with 3D in Toon Boom Harmony
Duration: 1h 58m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | Level: Advanced | Language: English | 3.29 GB
Genre: eLearning

By gaining an understanding of the 3D capabilities featured in Toon Boom Harmony, you'll be able to take your animation techniques to a whole new visual level.
We'll begin with an overview of the camera, perspective, side, and top views in the Harmony interface. From here we'll learn how we can position the layers of a scene using these different views to create a multi-plane setup that will allow us to create the illusion of three dimensional depth in our scene.
Following this we'll learn how to add a camera and animate it across the multiple planes of our scene. After this we'll learn how we can enable 2D drawing layers to be rotated in 3D space and see how we can construct 3D objects using drawing layers.
Along the way we'll also learn how we can rotate a camera in 3D space in addition to mapping a 2D drawing layer to the rotation of a camera. Finally, we'll learn how you can activate you 3D token license and import 3D models into Toon Boom Harmony.

Vilppu Academy - Figure Drawing 1

Author: gfxwww
Published: 21-07-2013, 06:41
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Vilppu Academy - Figure Drawing 1

Schoolism - Designing with Color and Light with Na

Author: gfxwww
Published: 20-07-2013, 16:50
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Schoolism - Designing with Color and Light with Nathan Fowkes

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