Solidworks 2013 Bible By Matt Lombard

Author: RCDFX
Published: 26-04-2013, 02:26
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Solidworks 2013 Bible By Matt Lombard
2013 | 129 Pages | ISBN: 1118508408 | EPUB + PDF | 54 MB + 229 MB


A comprehensive resource packed with information for both beginners and advanced users
SolidWorks is the leading 3D solid modeling software used in computer-aided design. It's powerful but not simple. This complete guide introduces beginners to the software but then goes far beyond, covering numerous details that advanced users have requested. Beginners will learn not only how the software works but why, while more experienced users will learn all about search criteria, Pack-and-Go, other file management concepts, and much more. A valuable companion website contains before and after real-world parts and assemblies along with many example files used in the text. Additionally, the text of the book is augmented by video tutorials with author voice-over which can be found on the website.

Blender Master Class: A Hands-On Guide to Modeling

Author: VIPGFX
Published: 07-03-2013, 16:16
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Blender Master Class: A Hands-On Guide to Modeling, Sculpting, Materials, and Rendering
2013 | 288 Pages | ISBN: 1593274777 | EPUB + PDF | 70.04 MB

SV Blending Tutorial [New links]

Author: Alexpal
Published: 06-03-2013, 19:02
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SV Blending Tutorial | 38 Mb

This 45 Page Tutorial brings you everything you need to blend your character into a pre-made scene!

Introducing Autodesk Maya 2013

Author: VIPGFX
Published: 27-02-2013, 18:42
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PDF | 1926 pages | English | 121.39 MB

The Art of Poser and Photoshop: The Official e-frontier Guide [New links]

Author: pariman
Published: 26-02-2013, 19:44

The Art of Poser and Photoshop: The Official e-frontier Guide [New links]

Stephen Burns "The Art of Poser and Photoshop: The Official e-frontier Guide"
ISBN: 1598634313 | 2008-11-26 | 488 pages | PDF | 38 MB

Expand your digital art possibilities with Poser Pro and Photoshop CS4! If you are a digital artist who has been frustrated with the limitations and confusing interfaces of 3D software products in the past, "The Art of Poser and Photoshop: The Official Guide" will show you how to harness the dynamic capabilities of both Poser and Photoshop to create fascinating and unique imagery. Using Poser Pro’s intuitive approach and its extensive library of characters, props, and environments you can focus on the creative aspects of 3D modeling. Then, using the sophisticated functionality of Photoshop CS4, you can enhance and perfect your creation, adding texture, animating layers, applying light, and more. Every chapter features full-color tutorials to guide you through the process of using each product to create an imaginative work of art from beginning to end. And all images used in the tutorials are available for download on the book’s companion website. Get ready to maximize your artistic vision with "The Art of Poser and Photoshop: The Official Guide!"

George Omura, “Mastering AutoCAD 2011 and AutoCAD LT 2011”

Author: Alexpal
Published: 17-02-2013, 15:01
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George Omura, "Mastering AutoCAD 2011 and AutoCAD LT 2011"
English | 2010 | ISBN: 0470621974 | 1248 pages | PDF | 74.31 MB

Go beyond AutoCAD essentials to create amazing 2D and 3D technical drawings
AutoCADis the leading drawing software used by design and drafting professionals to create 2D and 3D technical drawings. Mastering AutoCAD and AutoCAD LT guides you through AutoCAD essentials using concise explanations, focused examples, step-by-step instructions, and hands-on projects for both AutoCAD and AutoCAD LT.
You'll understand the basics of the interface and drafting tools, as well as how to effectively use hatches, fields, and tables.
Details attributes, dynamic blocks, drawing curves, and solid fills, as well as exploring 3D modeling and imaging
Explores the fully revised 3D rendering features and the new 3D Surface modeling tools
Covers the new 2D features like the updated Hatch tools, object transparency and Isolate/Hide objects
Discusses customization and integration, as well as useful tools and utilities

Zicheng Liu, “Face Geometry and Appearance Modeling: Concepts and Applications”

Author: Alexpal
Published: 12-02-2013, 22:20
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Zicheng Liu, "Face Geometry and Appearance Modeling: Concepts and Applications"
2011 | ISBN-10: 0521898412 | 314 pages | PDF | 34 MB

Human faces are familiar to our visual systems. We easily recognize a person's face in arbitrary lighting conditions and in a variety of poses; detect small appearance changes; and notice subtle expression details. Can computer vision systems process face images as well as human vision systems can? Face image processing has potential applications in surveillance, image and video search, social networking, and other domains. A comprehensive guide to this fascinating topic, this book provides a systematic description of modeling face geometry and appearance from images, including information on mathematical tools, physical concepts, image processing and computer vision techniques, and concrete prototype systems. The book will be an excellent reference for researchers and graduate students in computer vision, computer graphics, and multimedia as well as application developers who would like to gain a better understanding of the state of the art.

Character Development in Blender 2.5 By Jonathan Williamson

Author: Alexpal
Published: 12-02-2013, 22:19
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Character Development in Blender 2.5 By Jonathan Williamson
2011 | 496 Pages | ISBN: 1435456254 | PDF | 10 MB

Written for everyone from beginning Blender artists to experienced animators and game developers, CHARACTER DEVELOPMENT IN BLENDER 2.5 shows readers how to model believable characters using Blender, a free, open source 3d animation package. Covering the technical, artistic, and theoretical aspects of character development, the book provides an in-depth look at Blender's modeling tools and includes information on modeling, sculpting, materials, lighting, rendering, and more.

The Advanced Art of Stop-Motion Animation By Ken A. Priebe [New link]

Author: Alexpal
Published: 08-02-2013, 15:58

The Advanced Art of Stop-Motion Animation By Ken A. Priebe [New link]

The Advanced Art of Stop-Motion Animation By Ken A. Priebe
2010 | 352 Pages | ISBN: 1435456130 | PDF | 21 MB

Take an in-depth look at the art and techniques of stop-motion animation. The Advanced Art of Stop-Motion Animation helps experienced stop-motion artists enhance their craft by exploring the professional methods and advanced technology used by top film studios today. This book features expanded coverage of the basic principles of animation, including specific applications for character performance and visual effect compositing techniques. All the newest technology is touched on, including detailed information on camera rigs, effects, and shooting stop-motion in stereoscopic 3D. Discover new puppet building techniques, including the technology behind the rapid prototyping of computer models for stop-motion production. You'll even find a thorough history of early feature-length stop-motion films. The practical techniques and skills presented are enhanced by interviews with many of the most celebrated stop-motion artists as well as coverage of the work of several artists working in the online stop-motion community. Whether your focus is low-budget indie filmmaking or big studio productions, The Advanced Art of Stop-Motion Animation provides a comprehensive look at both the latest methods and the artists who are driving the revival of stop-motion animation.

Photo Realistic Texture Tutorial - Complete

Author: Alexpal
Published: 28-01-2013, 16:23
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Photo Realistic Texture Tutorial - Complete | 30 Mb

If you’ve used Poser very much, you realize that a photo-realistic texture is absolutely necessary to achieve a quality image. There are several excellent textures of this sort available, but the good ones become over-used and non-unique. In this tutorial, I’ll show you how to create a high quality texture of your own. This is an updated version of my Volumes 1 and 2 tutorials, combined into one file. The tutorial contains 68 pages of instruction and almost 200 illustrations to take you step-by-step from choosing a model through creating a photo-realistic texture for the head and body.

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