FXPHD - KAT101: Introduction to KATANA

Author: VIPGFX
Published: 08-05-2013, 08:43
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6 GB | Project Files: Included | Software used: KATANA

MOD302: 3D Digital Environments

Author: Alexpal
Published: 23-04-2013, 08:01
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MOD302: 3D Digital Environments
English | January 2012 | mp4 | H264 1152x864 | AAC 1 ch 64 kbps | Software Version: Vue10, 3DSMax 2 | 6.9 GB
Genre: eLearning

This advanced course will cover the creation of not one, but a number of full 3D production quality mattes, all highly detailed and photoreal. We will be covering a lot of ground across multiple shots taken to final in our 10 classes. With the continuing rise on stereoscopic 3D in films and television, there are an increasing number of occasions when a 2D or 2.5D matte just won't cut it anymore.
Not only will we be using Vue 10 but also other applications such as Autodesk Mudbox and Autodesk Maya to get each shot to final using the features each applications brings to the table. As well as covering the creation of detailed photoreal mattes in full 3D, we'll be covering some of the most common types of environments that may be asked to do.

MOD301: Advanced Environment Modeling

Author: Alexpal
Published: 22-04-2013, 20:09
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MOD301: Advanced Environment Modeling
English | July 2011 | mov | H264 1152x720 | AAC 1 ch 64 kbps | Software Version: 3DSmax 2011 | 5.28 GB
Genre: eLearning

For our first environment modelling-centric course at fxphd, Wayne Robson will be covering the creation of the highly detailed interior of Durham Cathedral in England. Its final use is as a background to a fair number of green screen live action plates, so a photo real asset is needed. Robson will cover the creation, texturing and final lighting and materials using combination of Mudbox and 3DSMax. Although these apps are used, other applications can be used as well using the same or very similar methods to those shown. The course will show from how to break down and plan a highly complex model to the final model and renders themselves which can be then used along with tracking data in the final shot.

FXPhD BKD227 Background Fundementals

Author: WWWOnline
Published: 13-04-2013, 20:58
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FXPhD BKD227 Background Fundementals, 3.3 GB

fxphd - NUK902 – NUKE for Trainers Level Two

Author: Alexpal
Published: 05-04-2013, 07:26
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fxphd - NUK902 – NUKE for Trainers Level Two
English | AVC1 1140x900 23.976 fps | AAC 96 Kbps 44.1 KHz | 6.57 GB
Professor: Matt Leonard | Software Version: v6.2 & v6.3 | Original Run Date: May 2011
Genre: eLearning

Level II - Intermediate (12 Hours 50 Mins Approx.) - Welcome to Level II, an intermediate course for The Foundry’s Nuke, made by trainers for trainers. With around 13 hours of material we believe this alongside Level I will equip you to teach Nuke to the highest standard. Like Level I the course is kept completely up-to-date as new versions of Nuke are released, and with access to the Professor via the forums this course is a must for anyone looking to become an accredited Nuke trainer.

fxphd - PNT205 : 3D Plants and Digital Environments

Author: Alexpal
Published: 28-03-2013, 21:11
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fxphd - PNT205 : 3D Plants and Digital Environments
English | AVC1 1140x900 23.976 fps | AAC 96 Kbps 44.1 KHz | 3.94 GB
Genre: eLearning

Highly detailed animated 3D trees and plants can make a huge visual impact in digital environments and matte paintings, as seen in movies such as Avatar. Yet the complexity of trees and many plant species makes them notoriously difficult to recreate, and requires a move from traditional modeling techniques to unique procedural methods.

fxphd - HOU102: Introduction to Houdini 12, Part 1

Author: Alexpal
Published: 16-03-2013, 21:46
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fxphd - HOU102: Introduction to Houdini 12, Part 1
English | Duration: 9h 34m | Video: AVC (.mp4) 1152x720 24fps | Audio: AAC 44.1KHz mono | 1.87 GB
Genre: eLearning

If you’re a CG artist who has always been curious about Houdini, or if you are just wanting to brush up on your core skills and learn new techniques for working in Houdini 12, this is the class for you. Taught by John Moncrief, this course we will cover the fundamentals of working with Houdini. You will first learn the basic concepts and work-flow of Houdini, then work through the different contexts of the software in more detail by creating specific effects and solving real world production problems.
The majority of the concepts for this course apply to any version of Houdini, however this course will be taught using Houdini12 with special focus on the work-flow techniques and improvements available in this new version. You can work through all of this course using the free Apprentice version of Houdini available at sidefx.com.
John started working in VFX over ten years ago and has experience in Houdini, Maya, 3ds Max, After Effects, Shake, Nuke, and just about every NLE you can think of. John just wrapped up 6 months working at Side Effects Software Inc. in Santa Monica where he created a library of Houdini training courses on FLIP fluids, DOPs and VOPs for industry professionals from various studios including Blizzard, Sony Entertainment and DreamWorks. He has one insane long-haired cat, horrible allergies, and is currently pursuing his Masters of Fine Art degree in Visual Effects at Savannah College of Art and Design.

FXPHD - FCP213 - Techniques and Creative Editing [New links]

Author: pariman
Published: 24-01-2013, 10:30

FXPHD - FCP213 - Techniques and Creative Editing [New links]

FXPHD - FCP213 - Techniques and Creative Editing
MOV | English | AVC1 1152x648 | MP3 128 Kbps | project files | 595 Mb
Genre: eLearning

Taught by Enzo Tedeschi FCP213 will take you through some of the basics and some of the intricacies of Final Cut Pro. As with any other post-production tool true value comes from its proper use within a well-designed workflow. So in addition to a bit of "what does this button do" Enzo will more importantly be talking about Final Cut Pro's place within the larger context of a production as well as more creative editing techniques for storytelling. While this course will slightly touch on items covered in our other FCP offerings with a new prof comes new and interesting perspectives. Tedeschi is an Editor whose ten-year body of work covers drama documentary television series and commercials.

fxphd - C4D208 - Python Scripting in Cinema 4D

Author: Alexpal
Published: 20-01-2013, 11:38
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fxphd - C4D208 - Python Scripting in Cinema 4D
English | AVC1 1440x900 24 fps | AAC 64 Kbps 44.1 KHz | 1.05 GB
Genre: eLearning

In this course we will cover the various ways that Python has been integrated into Cinema 4D since the release of R12 and R13. Professor Michael Auerswald will look at its features from both an artist's and a TD’s point of view, using hands-on examples. Those that will make use of the Python Generator object, Python effectors, Xpresso nodes and Expression Editor. We'll also look at more advanced topics like writing your own plugins.

FXPHD - NUK219: Working with Advanced VFX Tools

Author: VIPGFX
Published: 07-01-2013, 17:16
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NUK219 | Software Version: v7 | Professor: tahl niran | 4.14 GB

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